Odd Office
A downloadable game for Windows
Version 1.0 Finally released!
Japanese version also released.
A first person game where you have to shine a flashlight at various floating viruses to destroy them before they completely transform you and you must survive to the end of each night. The nights format is similar to FNAF.
Please Note:
- This game is based on a game made by よんよん (Yonyon) called [TSF]ウイルス退治 ("[TSF] Virus Extermination") available at https://freegame-mugen.jp/puzzle/game_12588.html
- The player images, scenario images, menu art and some of the voice lines are AI generated.
- The office map is taken from the Unreal Marketplace with almost no changes.
- Some captions are written by other users (Unipron and theonesomeone),
- If it is not written by me, the creator will be written at the end of the caption/story.
- The failed scenario caption mini-stories may be inconsistant with each other. There is no consistant detailed definition for the player in these scenarios and the style of the different stories are varied.
- Press Alt+Enter for windowed mode
- Currently only the first 4 nights are implemented. The final version is expected to have 6 nights.
- Easy Mode is done by checkmarking the upper right box on Stage Selection.
- TF Virus levels can be enabled by checkmarking the upper right box on Stage Selection.
- TF selection is done with the dropdown on the bottom middle of Stage Selection.
- All - All TFs are enabled
- Unseen - Only TFs that you have not seen the ending for are enabled.
- Custom - Configure TFs in the Nights' TF List.
Recommended Specs:
Memory issue is fixed so hopefully most PCs can run the game now, although its possible some kind of GPU may be required.
Regular VersionBestPC with at least 8GB of system RAM + GPU with at least 6GB of VRAM.
AlternatePC with at least 13GB of system RAM + GPU with less than 6GB of VRAM.
Lowmem Version ( lower resolution images )BestPC with at least 4GB of system RAM + GPU with at least 5GB of VRAM.
AlternatePC with at least 8GB system RAM + GPU with under 5GB of VRAM.
The above specs are just my guess and may not be accurate. Due to the way I've implemented the transformations and the number of images related to them, the memory usage is relatively high.
Patch Notes:
1.0 [2025-04-27]
- Added Night 6 and 7 (Custom Night) which also introduces an actual NPC.
- read the "info" button on Night 6 to learn the new mechanic.
- Added more endings and also some alternate endings
- A button will show up on right side of ending screen when an alternate ending is available.
- Many of these new endings are from community contributors, and their name will be listed at the end of the caption/story in this case.
- Fixed memory issue.
- Adjusted portion of screen that is targeted by the flashlight
- It is now more centered.
- The game is now feature complete.
- Any future updates will probably be
- bug fixes
- possible engine update
- maybe a Japanese (machine) translated release
- Any future updates will probably be
0.43 [2024-11-11]
- fix an area where viruses were spawning outside of the map
0.42 [2024-11-08]
- fix to animation/ending viewer
0.41 [2024-11-07]
- white viruses can now be damaged through black viruses ( to handle the case when they spawn inside each other )
- black virus' projectile now despawns when virus is destroyed
- black virus' description is fixed to explain an important effect that was not explained before
- some vfx fixes
0.4 [2024-11-07]
- Added Night 5
- Read the "Story and Controls" section to see how the new Black Virus acts.
- NOTE: I forgot to mention in the game, that the new Black Virus' projectile will prevent you from regressing your TF via the mirror for a few seconds.
- Added setting to enable TF bars of each color virus while looking at the mirror.
- Redesigned the mirror TF reversion mechanic. Some nights may be easier while some may be harder now.
- The change is that the reversion rate and infection rate are adjusted, but also the TF will revert slower if you are affected by more viruses at the same time.
- Note: some of the new caption stories' font is very small font due to being lengthy stories.
0.31 [2024-10-04]
- Added TF Ending and Animation Sequence viewer.
- Changed ZIP compression format to work natively in Windows without needing a program like 7-Zip.
0.3 [2024-09-29]
- Added Night 4.
- Read the "Story and Controls" section to see how the new Purple Virus acts.
- Added TF List for each night.
- Added TF filter/selection options.
- Adjusted Yellow Virus bounces.
- Added voice lines when approaching failure.
- Adjusted movement speed based on character size.
- Added a lower memory build of the game.
0.22 [2024-09-19]
- Fixed the yellow virus physics to work well across all frame rates.
0.21
- Fixed bug where green virus' fog remaining after being destroyed.
0.2
- Made viruses brighter and also added emitted light around them.
- Yellow viruses will respawn in their original position after not being damaged for 7 seconds.
- Interior of some rooms modified to be a bit easier to navigate.
- The single room third-floor has been removed.
- "Easy Mode" implemented via checkmark on the play menu. TF will progress 30% slower than default.
- Fixed bug where sound did not follow Yellow viruses.
- Fixed bug where game could still end if paused while fully transformed (rather than actually pausing the counter)
Updated | 14 days ago |
Status | Released |
Platforms | Windows |
Author | stormtfg |
Average session | A few seconds |